Fish

Common fish. Tiny or small beasts.

Fish are aquatic animals with scales and fins. These are the stats for a generic fish.



 
HD: 0 Armor: none
Hit it: hard Dodge it: normal
Move: swim fast  

It can breathe underwater and see in the dark. It can’t breathe outside of water.



Fish School

 
HD: 0 + 3D4HP Armor: none
Hit it: normal Dodge it: normal
Move: swim fast  

It can breathe underwater and see in the dark. It can’t breathe outside of water.

In a swarm, creatures are immune to being grappled or attacked by single target spells, and resist mind and weapon damage. However, they take double damage from area of effect attacks.

Attacks (1/round)

Dazzling Display. Until its next turn, if a creature attacks the fish school and misses, it is dazed for a round.




Random Encounter
  1. Monster: 1D4 fish schools
  2. Lair: A reef full of caves and tunnels. There are 1D12-1 lone fish.
      OR
    Omen: Seagull.
  3. Spoor: 2D4 fish.
  4. Tracks: Seagulls.
  5. Trace: A dead fish.
  6. Trace: A fish.
Salvaging the body

Four fish are enough food for 1 day. A fish school produces 1D4 rations.

D6 Symbolism

In local cultures this beast is a symbol of …

  1. Sea
  2. Travel
  3. Stupidity
  4. Stench
  5. Elusiveness
  6. Sacred
Written on November 14, 2020